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Setup

In most cases, Open1560 should run optimally straight away. You do not need to install the XP patch, or use dgVoodoo. However, there are certain things you may wish to change:

Common Issues

Command Line Arguments

Open1560 uses command line arguments to configure certain aspects of the game.
These can be passed on the command line, or in a file named commandline.txt.
For a tutorial on how to use command line arguments, click here.

Examples

Value Description
-window Sets window to true (1)
-nowindow Sets window to false (0)
-msaa 4 Sets msaa to 4

Game

Name Value Description
aiphysics false Sets AI-like physics midair
allcars false Unlocks All Cars
allrace false Unlocks All Races
detachopptrailermph 50 Speed at which the opponent semi will detach its trailer
maxcops 3 Max cops chasing you at once
nodamage false Disables Damage
maxoppcolors auto Cycles through the opponent car colors based on the number of paintjobs available

Basic

Name Value Description
affinity 0 Sets the process affinity
afilter 16 Anisotropic filtering level
border true Enables a border when in windowed mode
cdid false Enables CD music in the menu when using a virtual CD
config false Forces redetection of graphics modes
console false Enables console logging
d3d false Use the D3D renderer
fovfix true Enables FOV scaling based on resolution
heapsize 64 The size in MB of the game heap
legacygl false Uses a legacy/compatibility OpenGL context
maxaspect   Maximum aspect ratio of available resolutions
maxfps 0 Limits the max fps
minaspect   Minimum aspect ratio of available resolutions
mousemode 0 Mouse mode. 0 = Relative (Raw Input), 1 = Relative (Mouse Warping), 2 = Absolute
msaa 0 Sets the anti-aliasing level (does not work with legacy OpenGL)
nativeres true Enables rendering internally at the native window resolution (enabled when using -msaa or -legacygl)
opengl true Use the OpenGL renderer
prio 2 Sets the process priority
scaling 0 Sets the scaling mode. 0 = Stretched (Keep Aspect), 1 = Stretched, 2 = Centered, 3 = Centered (Integer Scaling)
smoothstep true Smoothes out the time between frames to avoid stutter
speedrun false Enables speedrunning conditions (currently -nosmoothstep -maxfps=60 -speedycops)
speedycops false Enables the vanilla cop speed boost (fps dependant)
vsync true Enables vertical sync
window false Puts the game in a window
windowmenu false Puts the game in a borderless window when in the menu

Advanced

Name Value Description
agiverbose false Enables AGI (graphics) logging
ancientgl   Use fixed-function OpenGL pipeline (glBegin/glEnd).
cleandir true Deletes various debug files from the games directory
fontscale   Sets the debug font scale
gldebug -1 Sets the OpenGL debug output level
glstream   Sets the mode for streaming data to the GPU
sync true Disables multi-threading

DirectDraw

Name Value Description
reshack true Enables resolutions above 2048x2048 when using MS ddraw
voodooaa false Fixes text rendering when using dgVodooo’s anti aliasing

Dev/Debug Functions

Beta 1560 contains many debug functions/hotkeys. To enter debug mode, press CTRL+ALT+SHIFT+F4. For a list of hotkeys, see https://github.com/0x1F9F1/Open1560/blob/master/extra/keys.txt